Posts Tagged ‘Installation’
Size: 6.1m x 3.6 x 0.3m
Materials: Fiber-Reinforced Thin-Shell Precast Concrete Panels mounted on Steel Frame
Tools: Rhino, Grasshopper, Kangaroo
Location: FRAC Centre, Orleans, France
Fabrication: Concreteworks, Oakland, California
P_Wall (2013), part of on-going research by Matsys into the use of flexible formwork (see earlier projects in the series here, here, here, and here), celebrates the self-organization of material under force. The form emerges through the interaction of the elastic fabric formwork and the liquid slurry of plaster. The designer has control over the locations of the constraints on the fabric which inform the overall form of each panel, but the specific curvature is determined solely by the system finding a state of equilibrium between mass and elasticity.
This iteration of the wall focused on three areas of innovation in reference to past iterations. First, this wall is the first to be constructed out of fiber-reinforced concrete rather than plaster. Rather than solid panels, each panel is only 2cm thick, vastly reducing the weight of each panel and allowing them to be much larger than previous installations. This process entailed the use of five original fabric-cast plaster patterns and subsequent rubber molds for the thin-shell concrete fabrication process.
Second, we were interested in exploring the boundary between modularity and repetition. At what point is something that is modular also repetitious? At what point does a pattern emerge that conflicts with a desired informal landscape? Using a tiling pattern of four panel sizes and five modules rotated in two directions, the pattern is never repeated across a total of thirty-four panels.
Third, using digital simulation models, a rough approximation of the wall was created virtually that allowed many more rounds of design iteration and testing in comparison with earlier projects in the series. Using a spring-network of meshes, the elastic fabric and the mass of the liquid plaster slurry could be modeled within an acceptable range of accuracy based on physical testing.
Location: Tulane University, New Orleans, Louisiana
Materials: Wood Lathe, Stainless Steel Bolts
Tools: Rhino, Grasshopper, Kangaroo
Dimensions: 35′ x 35′ x 7′
This project was developed during a fast-paced 3-day workshop with students at Tulane University. Building on the earlier gridshell research conducted during the SmartGeometry 2012 workshop, this grid shell attempted to improve on various aspects of the earlier prototype. In an effort to both increase fabrication speed while decreasing material waste, the parametric model integrated more material feedback and analysis. First, the model would warn the user if the timber member length exceeded the available timber members in order to eliminate the need for splicing members together. Second, the model would produce warnings whenever the maximum bending radius was exceeded, assuring that the surface curvature was producible at full scale. Third, the edge beam members were doubled to increase the overal stiffness of the beam.
Initial Parametric Modeling and Workshop Instructor: Andrew Kudless
Design, Fabrication, and Assembly: Charles Boyne, Jack Waterman, Kyle Graham, Sam Naylor, Sarah Cumming, Dennis Palmadessa, Elizabeth Kovacevic, Lauren Evans
SFMoMA has reinstalled the P_Wall (2009) piece in their 5th Floor Gallery overlooking the Sculpture Garden. The wall is part of their “The More Things Change” exhibition focusing on the work of emerging artists over the last decade. The exhibition closes on November 6, 2011.
(Note: The amazing chair shown in the images is, unfortunately, not mine. The chair is by Dutch designers Tejo Remy & René Veenhuizen. The curators at SFMoMA did a great job pairing the wall and chair together.)
Description: Although digital fabrication has allowed architects and designers to explore more complex geometries, one of the byproducts has been a lack of attention to material waste. Often digitally fabricated projects are generated from a top-down logic with the parameters of typical material sheet sizes being subordinated to the end of the design process. This project attempts to reverse that logic by starting from the basic material dimensions and then generating a series of components that will minimize material waste during CNC cutting while still producing an undulating, light-filtering screen in the gallery.
Location: San Francisco Museum of Modern Art
Size: 45′ x 12′ x 1.5′
Description: P_Wall (2009) was commissioned by the SFMOMA Architecture and Design Curator Henry Urbach for the exhibition Sensate: Bodies and Design. The wall, part of a series started with P_Wall (2006), is an evolution of the earlier work exploring the self-organization of material under force. Using nylon fabric and wooden dowels as form-work, the weight of the liquid plaster slurry causes the fabric to sag, expand, and wrinkle.
From the exhibition text written by Henry Urbach:
Andrew Kudless’s P_Wall, commissioned by SFMOMA for this exhibition and its permanent collection, marks a radical reinvention of the gallery wall. Typically smooth, firm, regular and, by convention, “neutral,” the gallery wall has shed its secondary status to become a protagonist in the space it lines. Made of one hundred fifty cast plaster tiles — individually formed by pouring plaster over nylon stretched atop wooden dowels — the new wall possesses an unmistakable corporeal quality. Bulges and crevices; love handles and cleavage; folds, pockmarks, and creases: these are among the characteristics of human skin that come to the fore. Contemporary in its effort to capture dynamic forces in static form, P_Wall nonetheless has its origins in the experiments of earlier, 20th century architects including Antoní Gaudí and Miguel Fisác, both of whom investigated the potential of cast material to yield unique, sensual and, at times, bizarre shapes. P_Wall replaces the modern gallery wall with an unwieldy skin that can only approximate the fleshy enclosure that we, as human beings, inhabit throughout the course of our lives.
SFMoMA also produced a short video about the design and fabrication of the wall.
Credits: Andrew Kudless, Chad Carpenter, Dino Rossi, Dan Robb, Frances Lee, Dorothy Leigh Bell, Janiva Ellis, Ripon DeLeon, Ryan Chandler, Ben Golder, Colleen Paz
The wall for SFMoMA is done! Or at least my part is pretty much done. The great art movers from Atthowe started crating all of of the panels today and delivering them to the museum. Since the last update we’ve sealed all of the panels so they easier to clean and some of the minor surface discolorations are muted. But, the cast texture of the fabric formwork is still very visible as you can see in the photos.
The opening reception at SFMoMA is on the evening of Thursday, August 6 and the exhibition is open from the following day until November 8th. Here’s the press release from SFMoMA on the larger show: Sensate: Bodies and Design.
Location: California College of the Arts, San Francisco
Description: FLUX: Architecture in a Parametric Landscape by CCA Architecture/MEDIAlab is an exhibition that focuses on the emerging field of advanced digital design. In the last two decades of architectural practice, new digital technologies have evolved from being simply representational tools invested in the depiction of existing models of architectural space to becoming significant performative machines that have transformed the ways in which we both conceive and configure space and material. These tools for design, simulation, and fabrication, have enabled the emergence of new digital diagrams and parametric landscapes—often emulating genetic and iterative dynamic evolutionary processes—that are not only radically changing the ways in which we integrate disparate types of information into the design process, but are also significantly altering the methodological strategies that we use for design, fabrication and construction. After the early digital explosion of the 1990’s, new forms of rigor and production have entered into the field of architecture, supporting the emergence of parametric and building information modeling and the enhanced use of computational geometry and scripting that together represent the second critical wave of digital design practices. That our current models of space are far more continuous, variant and complex, is specifically a result of the tools we are using to produce them, an inevitable byproduct of the ever-expanding capacities of digital computation and related fabrication technologies as these intersect with theoretical trajectories that long ago dismantled the social, functional and technological truths of the early part of this century.
The FLUX exhibition was generated in conjunction with this year’s CCA Architecture Lecture Series focused on the integration of digital practices and design, CCA MEDIAlab’s digital workshops and the International Smart Geometry conference held in San Francisco in the spring of 2009. The content of the exhibition is organized through a series of thematic categories each of which explores a set of spatial logics that have been transformed through advanced digital practices: Stacked Aggregates, Modular Assemblages, Pixelated Fields, Cellular Clusters, Serial Iterations, Woven Meshes, Material Systems, and Emergent Environments. In this exhibit, these themes are elaborated through the presentation of 50 built works and experimental architectural projects, and are expanded by analytical diagrams and 3D printed models generated by CCA architecture students.
The FLUX installation, developed by a team of CCA faculty and students, also explores the possibilities of parametric modeling and digital fabrication through the production of the exhibition armature. Produced using CCA’s new CNC router and advanced parametric modeling techniques, the undulating structure expands and contracts as its volume extends down the center of the long nave space. Through the use of parametric modeling and a series of custom designed scripts, the installation design can be quickly updated to address new design criteria. From the thickness of the ribs to the overall twisting geometry and perforated skins, the spatial form of the armature is controlled through a complex set of relationships defined by its formal, performative, and fabrication constraints.
Architect: CCA Architecture/MEDIAlab
Location: San Francisco, United States
Date: 2008 – 2009
The FLUX installation, developed over 6 months by a team of CCA faculty and students, explores the possibilities of parametric modeling and digital fabrication at CCA. Produced using CCA’s brand new CNC router and advanced parametric modeling techniques, the structure undulates in plan and section producing a sense of expansion and contraction in the long Nave space. Through the use of parametric modeling and a series of custom designed scripts, the installation design can be quickly updated to address new design criteria. From the thickness of the ribs to the overall twisting geometry and perforated skins, the geometry is controlled through a complex set of relationships between its formal, performative, and fabrication constraints.
Director of Architecture: Ila Berman
Project Coordinator and Director of the MEDIAlab: Andrew Kudless
Installation Design: Kory Bieg, Andre Caradec, Andrew Kudless, Ila Berman
Exhibition Curation: Andrew Kudless with Ila Berman and Marc Fornes
Graphic Design Assistants: Jessica Gibson, Andy Payne, Melissa Spooner
Parametric Design Consultant: Andy Payne
Installation Team: Laurice der Bedrossian, Yoon Choi, Stephanie Close, Loi Dinh, David Garcia, Jessica Gibson, John Hobart-Culleton, Charlotte Hofstetter, Madaline Honig, Wayne Lin, Sandra Lopez, Mariko Low, Jen Melendez, Michelle Mucker, Andrew Peters, Jason Rhein, Ocean Rogoff, Angela Todorova, Dianne de la Torre, Michael Victoria, Olesya Yefimov
Graphic Design, Modeling and Scripting Team: Olutobi Adamolekun, Lynn Bayer, Ripon DeLeon, Anthony Diaz, Alexa Getting, Jessica Gibson, Noah Greer, Benjamin Harth, Madeline Honig, Elizabeth Jackson, Pouya Khakpour, Anna Leach, Ryan Lee, Charles Ma, David Manzanares Garcia, Ariane Mates, Andy Payne, Harsha Pelimuhandiram, Michael Perkins, Javier Rodriguez, Ricardo Ruiz, Melissa Spooner, Jessica Stuenkel, Vladimir Vlad, Duncan Young
Sponsors: SolidThinking, K Bieg Design, SUM Arch, Vogue Graphics
CNC Fabrication Support: Ryan Buyssens, Jo Slota
Consultation: Chris Chalmers, Andrew Sparks
Location: Berkeley Art Museum
Description: From artists such as Naum Gabo to architects such as Antoni Gaudi, Felix Candela, and Frei Otto, the geometric entity known as a hyperbolic paraboloid has emerged as something that is both formally evocative and easily constructible. Although composed of only straight lines, the hyperbolic paraboloid traces a complexly curved surface. For this installation, the central space of the Berkeley Art Museum is tied together with a series of HyPar surfaces that emerge from the upper levels and then bifurcate at each balcony, framing a series of video projections.
The installation was created to celebrate the 30th anniversary of the Matrix, the contemporary art department of the Berkeley Art Museum. Although it was only commissioned for a one-night party on April 25, 2008, the curators of the museum decided to keep it up for a few months. The installation consists of around 15,000′ of nylon rope, 4 steel frames, 4 laser-cut acrylic column braces (affectionately knowns as the “armadillos”), and 4 amazing videos created by Chris Lael Larson of Natural Lighting in Portland.
Design and Fabrication
Andrew Kudless of Matsys
Lisa Iwamoto and Craig Scott of IwamotoScott
Joel Hirschfeld of Hirschfeld Fabrications
Motion Graphics Design
Chris Lael larson of Natural-Lighting.com
Location: Columbus, Ohio
Description: This table was designed for small video installation by Norah Zuniga Shaw. The table is made from roughly 200 individual folded paper cells. Using a variation of the rhino-qhull algorithm, each voronoi cell face is further triangulated to create a more rigid structure. The geometry of cells becomes increasingly irregular from bottom to top. The top of the table is covered with rear-projection fabric while the projection and audio equipment and computer are all contained at the bottom of the table.
Credits: Andrew Kudless and Ronnie Parsons
Location: Banvard Gallery, Knowlton School of Architecture, Ohio State University, Columbus, Ohio
Size: 12′ x 4′ x 8′
Description: This project is the latest development in an ongoing area of research into cellular aggregate structures that has examined honeycomb and voronoi geometries and their ability to produce interesting structural, thermal, and visual performances. The voronoi algorithm is used in a wide range of fields including satellite navigation, animal habitat mapping, and urban planning as it can easily adapt to local contingent conditions. Within our research, it is used as a tool to facilitate the translation and materialization of data from particle-simulations and other point-based data. Through this operation, points are transformed into volumetric cells which can be unfolded, CNC cut, and reassembled into larger aggregates.
Credits: Andrew Kudless and Ivan Vukcevich with Ryan Palider, Zak Snider, Austin Poe, Camie Vacha, Cassie Matthys, Christopher Friend, Nicholas Cesare, Anthony Rodriguez, Mark Wendell, Joel Burke, Brandon Hendrick, Chung-tzu Yeh, Doug Stechschultze, Gene Shevchenko, Kyu Chun, Nick Munoz, and Sabrina Sierawski, and Ronnie Parsons
Location: London, UK
Description: This research was pursued as part of a MA dissertation in Emergent Technologies and Design at the Architectural Association. The central aim of the research is the development of a material system with a high degree of integration between its design and performance. This integration is inherent to natural material systems for they have been developed through evolutionary means which intricately tie together the form, growth, and behavior of the organism. In industrial material systems, the level of integration is far lower resulting in wide and potentially problematic gaps between its means of production, its geometric and material definition, and its environmental performance. This research explores integration strategies for a particular industrially produced material system for use in architectural applications.
This research develops a honeycomb system that is able to adapt to diverse performance requirements through the modulation of the system’s inherent geometric and material parameters while remaining within the limits of available production technologies. The Honeycomb Morphologies Project is based on the desire to form an integrated and generative design strategy using a biomimetic approach to architectural design and fabrication.
The system developed in this research presents an open framework through which the designer can work, enabling a more integral relationship between the various conflicting and overlapping issues in the development of an architectural project. The research represents a tool, waiting to be actively used with specific project data and embedded in a built artifact.
The Manifold installation was a large scale prototype constructed for the AA 2004 Projects Review. The installation explored the research developed in the Honeycomb Morphologies Project and extended it to a more architectural scale.
Credits: Andrew Kudless with help from Jayendra Sha, Nikolaos Stathopoulos, Giorgos Kailis, Matthew Johnson, Ranidia Lemon, Muchuan Xu, Grace Li, Scott Cahill, and Wongpat Suetrong.