Posts Tagged ‘Aggregate’
Location: New York
Description: Matsys provided computational design consulting for Cook + Fox on this project. The project was sited in the lobby of a fashion designer’s studio in a Manhattan tower. The design team needed tools to help them model, visualize, and fabricate their design. Matsys created several rhinoscripts that could be used by the design team to iteratively explore their design concept.
Location: Columbus, Ohio
Description: This table was designed for small video installation by Norah Zuniga Shaw. The table is made from roughly 200 individual folded paper cells. Using a variation of the rhino-qhull algorithm, each voronoi cell face is further triangulated to create a more rigid structure. The geometry of cells becomes increasingly irregular from bottom to top. The top of the table is covered with rear-projection fabric while the projection and audio equipment and computer are all contained at the bottom of the table.
Credits: Andrew Kudless and Ronnie Parsons
Location: Columbus, Ohio
Description: Although I have been interested in circle-packing for a few years and did physical tests exploring it earlier projects (1, 2), I had never actually worked on any packing scripts until this spring. One of my students in my Processing Matter seminar at OSU was interested in it and that got me started on helping her write a circle-packing script. It was a lot easier than I expected, or at least my version of it was. Here’s a much more sophisticated version by David Rutten.
The pseudocode of the script works like this:
Input: maximum radius of circles, number of circles to pack, boundary condition
- Find a random point within the boundary
- If any circles already exist, test if the point is within any of their boundries
- If not, find the distance between the point and the closest circle
- If the distance is greated than the maximum radius add a circle at that point with the maximum radius. This creates a new “root”
- If the distance is less than the maximum radius, add a circle at that point with the measured distance. This creates a new circle that is tangent with the closest circle. Draw a line between the new point and the centerpoint of the closest circle.
- Repeat steps 2-6 until the desired number of circles are created.
Credits: Andrew Kudless and Laura Rushfeldt
Location: Banvard Gallery, Knowlton School of Architecture, Ohio State University, Columbus, Ohio
Size: 12′ x 4′ x 8′
Description: This project is the latest development in an ongoing area of research into cellular aggregate structures that has examined honeycomb and voronoi geometries and their ability to produce interesting structural, thermal, and visual performances. The voronoi algorithm is used in a wide range of fields including satellite navigation, animal habitat mapping, and urban planning as it can easily adapt to local contingent conditions. Within our research, it is used as a tool to facilitate the translation and materialization of data from particle-simulations and other point-based data. Through this operation, points are transformed into volumetric cells which can be unfolded, CNC cut, and reassembled into larger aggregates.
Credits: Andrew Kudless and Ivan Vukcevich with Ryan Palider, Zak Snider, Austin Poe, Camie Vacha, Cassie Matthys, Christopher Friend, Nicholas Cesare, Anthony Rodriguez, Mark Wendell, Joel Burke, Brandon Hendrick, Chung-tzu Yeh, Doug Stechschultze, Gene Shevchenko, Kyu Chun, Nick Munoz, and Sabrina Sierawski, and Ronnie Parsons
Location: Tulum Mayan Ruin, Mexico
Description: This competition entry for an archaeological museum outside a Mayan ruin on the Cancun peninsula continues our research into cellular aggregate structures.
As an extremely important archeological site, the primary concern at Tulum is the minimization of human impact on the landscape and historical artifacts. This is achieved through the relocation of the museum site to align with the existing flow of movement. This location avoids clearing large areas of forest as well as places the museum between the existing entrance and exit to the ruins.
Program + Circulation
Through the relocation of the museum site, a series of parallel circulation routes are established in relation to the program. The zone closest to the city wall will remain as the main path to the city entrance. The next band out is the museum which is considered as an alternate path to the city. Visitors enter on one end and exit near the entrance to the ruins. The outer band of program contains the offices, toilets, and cafeteria.
A series of concrete strips are arranged perpendicular to the flow of circulation. These strata are the foundations for the museum above and as retaining walls on the sloped landscape. In addi¬tion they choreograph a spatial rhythm that is experienced as the visitor moves through the site. Visually, they appear as submerged walls, echoing the existing ruins on the site.
In between the strata a paving system is laid whose geometry is based on the density of movement on the landscape. Areas of high density and low density circulation are paved with a differenti¬ated pattern that allows for both small and large size tiles simultaneously.
The museum walls and roofs are composed of a 3D voronoi tile system which explores the nature of aggregate structures through voids rather than mass. The structure relates directly to the stone aggregate walls of the Tulum site: the structure could be considered as the materialization of the voids between the individual stones. Thus, the museum structure refers to the existing tectonic yet renders it lightweight and airy. It is the invisible made visible.
Description: Inspired by the work of scientists William Thomson (Lord Kelvin), Joseph Plateau, and D’Arcy Thompspn as well as the designer Frei Otto on the geometry of cellular bodies, this ongoing project explores physical form-finding techniques and aggregate structures. In an attempt to embody the knowledge gained through an investigation of the physics and mathematics of minimal surfaces, surface tension, and cellular aggregates by Kelvin, Plateau, and Thompson, the project looked to physical experiments that would reveal the basic laws of aggregation. Cellular bodies (water filled balloons) were allowed to self-organize into packed clusters. By casting the negative space around the cellular aggregates, it was possible to easily fabrication what are called cellular solids (solid foams). The research began in London while at the Architectural Association and has continued over the years, informing many other projects such as C_Wall, Voronoi Morphologies, and P_Wall.